Saturday, November 12, 2011

FINAL REMINDERS BEFORE SPM 2011

Presented by KTKung ® on the 12th of November 2011


 

Final Checklist b4 taking the 1449/1/2 paper


 


 

Paper 1


 

You must know these:


 

  1. round off a number to 2 or 3 significant figures
  2. express a number in standard form
  3. express a standard form as a single number
  4. solve linear equations in 1 variable
  5. express a base 5 number as a number in base 8
  6. add and subtract numbers in base 2
  7. changing expanded notation to a single number
  8. express a base 10 number to base 8
  9. sum of interior angles formula in polygons
  10. properties of rhombus, parallelogram, pentagon, hexagon , heptagon, octagon, nonagon and decagon
  11. sum of exterior angles in a convex polygon is 360º
  12. number of sides in a regular polygon is 360º divide by 1 exterior angle
  13. number of symmetries in a regular polygon is 360º divide by 1 exterior angle also
  14. when doing polygon questions, note every special characteristic or key words, like isosceles will mean 2 sides equal, equilateral will mean all equal sides and angles, regular will mean all sides equal….
  15. know where is the angle between the tangent and a chord
  16. know how to use the common tangent to solve problems
  17. translation must be defined by . Check which is the object before you proceed to find the image
  18. you must know how to find the centre of rotation and angle
  19. reflection is the line in the middle between the object and image
  20. scale factor is the length of the image ÷ length of the object
  21. recognize the graph of tangent, for cos and sine, where they meet
  22. Pythagorean triples like 3,4 and 5 : 6, 8, and 10: etc
  23. finding the value of tangent, cos or sine in a triangle
  24. where is sin ө in the ordered pair of the unit circle
  25. using "all science teachers clever" to find the required angles in the circle
  26. naming and marking the angle between a line and a plane
  27. naming the angle between a plane and a plane
  28. where mid points are given in the diagram, use them
  29. angle of depression means from the top you look down
  30. angle of elevation means from the bottom you look up
  31. find the location of a place on the surface of the earth


 


 


 


 


 


 


 


 


 

  1. use ( ө x 60 ) to find the distance along the meridian/ longitude
  2. use ( ө x 60 x cos of that latitude) to find the distance along the latitude
  3. shortest distance to a point
  4. calculate the speed of the aeroplane
  5. B is west of A means B is on the left
  6. in bearing, complete the triangle if 3 points are given an draw up the north
  7. use alternate angles and complete rotation to get the bearing
  8. bearing must be calculated starting from the North, clockwise and in 3 digits
  9. be careful when the North is slanted
  10. in algebraic formulae, the subject of the formula must always be positive value, single and preferably on the left
  11. in algebraic expressions, know factorization and expansion
  12. addition and subtraction of algebraic fractions
  13. the 5 rules in Indices especially the bracket formula ( raising the formula)
  14. if you see indices in the format of equation then make the base the same first
  15. in linear inequalities, the negative term on the right must always be changed to a positive term
  16. mode, median and mean of a grouped data
  17. pie and bar chart calculations
  18. identify any quadratic, reciprocal or cubic graph
  19. know how to substitute a given value into the function
  20. in sets, list carefully the required elements before using union or intersection or prime to obtain the answer
  21. unless bracket is given, solve from left to right
  22. in the straight line, remember the 3 ways gradient is asked
  23. remember how to find the x intercept
  24. the equation of the straight line also
  25. finding the probability of something means the answer must be in fractions
  26. list all the outcomes in probability
  27. differentiate between how to find probabilities in card format and in table format.
  28. in matrices, know how to add or subtract or multiply matrices
  29. the meaning of no inverse and its application
  30. in variations, differentiate between varies directly as / varies inversely as
  31. careful with cube or cube roots – read carefully
  32. the constant value, k, must be obtained before any further calculations


 


 

Paper 2


 


 

  1. in shading the area represented by linear functions, know the correct area to shade- above the line means greater, below the line means lesser, on the right means greater, on the left means lesser, dashed line means not inclusive of the line
  2. in shading the area represented by sets, number every part first before you solve the question. Remember, union means all; intersection means only the same, prime means the complement and always solve the bracket first.
  3. draw a venn diagram to show the relationship between all the sets
  4. in solid geometry, volumes of shapes are given but for surface area the formula given may not necessarily be correctly used for example: total surface area of hemisphere is 3π² and not 2π²
  5. for composite ( combined) solids, make sure you need to add or minus before you proceed.


 


6. naming the angle between a line and a plane

7. naming the angle between a plane and a plane


  1. where mid points are given in the diagram, use them
  2. to calculate the angle, first write the angle, example : ABC, then use trigonometry to calculate
  3. in mathematical reasoning, must know meaning of statement, converse, implication, conclusion, induction and deduction
  4. in simultaneous equations, make one coefficient the same first before you cancel it, then substitute to find the answer.
  5. in straight lines, what is the meaning of parallel lines, how to find the equation with a gradient and a point, ho to find the coordinate of the 4th vertex in a rhombus and the x intercept
  6. in quadratic equations, arrange to the order of before you solve for x
  7. in matrices, a matrix with no inverse means ad-bc = 0, the determinant is ad-bc and the inverse means , where I is the inverse.
  8. in calculating sectors, get the radius correctly, the angle and then see whether you need to add or minus.
  9. in calculating perimeter, is it whole diagram or shaded area, just follow the requirements
  10. in probability, must know how to calculate :one card taken at random and two cards taken at random : the meaning of " at least one card " and "both cards "
  11. In distance time graph, in finding the distance just refer to the y axis and for time taken, just refer to the x axis.
  12. In the speed time graph, area under the graph is the distance


 


 


 


 


 


 


 

  1. translation must be defined by .
  2. reflection along the ……….
  3. rotation of an object
  4. enlargements
  5. in functions remember how to draw a suitable straight line


 

  1. practice drawing a smooth curve as this may affect your answers


 

  1. which one is the frequency polygon?


  1. know how to draw an ogive


 


 

  1. upper quartile, median, lower quartile and interquartile range
  2. to draw a plan, view like this
  3. to draw an elevation, view like this
  4. dashed lines ( dotted lines ) are hidden lines which must be drawn
  5. location of a point on the Earth is written as ( latitude, longitude )
  6. latitude is either x º N or x º S. longitude is either y º W or y º E
  7. distance along of the parallel of latitude is calculated by using


 

θ x 60 x cos of that latitude


 


  1. distance along the meridian is calculated by using


 

θ x 60



 

36. speed of an airplane is distance ÷ time


 


 

Good luck !


 


 

Sunday, November 6, 2011



















Sunday, October 9, 2011

Final PMR Maths Checklist before entering the Examination hall – PMR 2011

Item

Skills u must have

1

Use volume of prism to find the height

2

Volume of identical spheres

3

Use volume of pyramid to find the height/ length of square

4

Surface area and volume of hemisphere

5

Net of cube

6

When drawing the graph of functions, remember to use the axis given, plot correctly and draw the graph without using ruler. U only use a ruler when u see all the points lined up in straight line.

7

Describe a circle in full: Circle , radius x units about centre O.

8

Identifying a function from a table or coordinates

9

The four rules in loci : how to get circle, angle bisector, parallel lines, perpendicular bisector and point of intersection.

10

Identify the scale factor of the given object and image shapes. Scale factor is i/o

11

Drawing the image under a given scale, 1: 1/3 or 1 : 3 for example

12

Find the mode , median and mean of a grouped data

13

Drawing the line graph, bar chart and pie chart ( be careful when calculating the sector angle).

14

When solving this inequality -3x > 11 + x, remember to change the sign to < when the negative term becomes positive.

15

Listing the integer values correctly when given two inequalities like x> -2 and x < 4.

16

Drawing the image of an object under rotation and translation.

17

Ratio in 2 quantities: finding the total / difference

18

Average speed given the distance and the time

19

Circles : the 4 theorems and Pythagoras theorem together

20

Perimeter of the whole diagram and Area of the shaded region involving area of rhombus

21

Linear Inequalities remember to change the sign if the left x-term is negative

22

Careful when u list all the integers that satisfy the inequalities

23

Mid points and finding the length of a line.

24

In indices, check the format: got bracket means solve the powers of the bracket, then check whether x or divide. If the question says simplify = make it simple, if evaluate means find the value. If u see an equation, make sure the bases are the same.

25

Algebraic expressions, u must know hw to factorise 2 terms, 3 terms and 4 terms. Refer to the booklet.

26

Must know to solve algebraic fractions and simplify terms

27

In algebraic formulae, use 5 skills to get the subject of the formulae: shift, cross multiply, LCM, square or root and factorise

28

In trigonometry, must know Sine x, Cos x and tan x. use trigo to find the length.

29

In geometrical constructions, remember angle bisector , drawing a quadrilateral, drawing 60 degrees and 45 degrees.

30

In linear equations, remember hw to solve simultaneous linear by elimination or substitution , expand the brackets and solving like terms.

31

Digit value and place value

32

Rounding off to the nearest ten thousand or thousand

33

Finding the LCM and HCF and prime numbers.

34

Find the percentage increase/ decrease

35

Find the percentage of a quantity

36

Lines and angles: solving using perpendicular lines and transversals

37

Polygons : combination of triangle and quadrilateral, find number of sides, heptagon and octagon.

 

ALL THE BEST! ALL THE BEST! ALL THE BEST!


 

Monday, September 12, 2011

answers to bengkel 2




Thursday, July 21, 2011

ok?

Tuesday, July 19, 2011

Bengkel Maths PMR 2011 di AGK

Bengkel Maths PMR 2011 akan diadakan pada masa dan tarikh berikut:
14/7
21/7
28/7

masa: 830pm - 10 pm

Wednesday, June 1, 2011

Thursday, April 21, 2011

thanks, yuhan.

Friday, April 8, 2011

Kelas Bincang Soalan Ujian yang lepas di PTM Pudu

Kelas Bincang Soalan Ujian yang lepas di PTM Pudu
Hari Ahad 10 April 2011
Tingkatan 4: 2 - 3.30pm
Tingkatan 5 : 4 - 5.30pm

Kelas Ganti Tingkatan 3 di AGK Pandan Indah

Kelas Ganti Tingkatan 3 di AGK Pandan Indah
Hari Ahad 10 April 2011
untuk pelajar-pelajar kelas 1 : 10 am - 11.15 am
untuk pelajar-pelajar kelas 2 : 11.30 - 12.45 pm
sila bawa buku bulanan anda. pelajaran sambung